commit 69897bf19512372d69496e4a743e641a42e40f69
Author: Simon Watson <spw01@protonmail.com>
Date: Mon Feb 13 20:43:26 2023 -0500
WIP move to CLOS
WIP, moving everything over to CLOS
diff --git a/game.lisp b/game.lisp
index ec44ed0..a7aa223 100644
--- a/game.lisp
+++ b/game.lisp
@@ -10,40 +10,34 @@
(defvar *sector*)
(defun init-game-state ()
- (setq *sector* (make-sector :market (make-market :price-of-petrofuel 20
- :price-of-ammo 10
- :price-of-archeotech 1000
- :price-of-spice 50
- :price-of-gruel 5)
- :hazards NIL
- :boons NIL))
- (setq *player-ship* (make-player-ship :armor-val 10
- :rep-shield-val 10
- :warp-drive (list 1 5)
- :reactor-str 1
- :warp-field 1
- :weapons (list (make-weapon :name "Plamsa"
- :shield-dmg 3
- :hull-dmg 3
- :ammo-cost 5)
- (make-weapon :name "Mega Bolter"
- :shield-dmg 1
- :hull-dmg 2
- :ammo-cost 1)
- (make-weapon :name "Beam"
- :shield-dmg 1
- :hull-dmg 3
- :ammo-cost 3))
- :credits 1000
- :crew (make-crew :sanity-val 100
- :moral-val 100
- :crew-members (loop for x in '(1 2 3 4)
- collect (make-uniq-crew-mem :name (make-crew-mem-name))))
- :inventory (make-player-inventory :petrofuel 20
- :gruel 20
- :spice 0
- :ammo 20
- :archeotech 0))))
+ (setq *sector* (make-instance 'sector :market (make-instance 'market)))
+
+ (setq *player-ship* (make-instance 'player-ship :weapons (list (make-instance 'weapon
+ :name "Plamsa"
+ :shield-dmg 3
+ :hull-dmg 3
+ :ammo-cost 5)
+ (make-instance 'weapon
+ :name "Mega Bolter"
+ :shield-dmg 1
+ :hull-dmg 2
+ :ammo-cost 1)
+ (make-instance 'weapon
+ :name "Beam"
+ :shield-dmg 1
+ :hull-dmg 3
+ :ammo-cost 3))
+ :crew (make-instance 'crew
+ :sanity-val 100
+ :moral-val 100
+ :crew-members (loop for x in '(1 2 3 4)
+ collect (make-instance 'uniq-crew-mem :name (make-crew-mem-name *name-prefixes* *name-values*))))
+ :inventory (make-instance 'player-inventory
+ :petrofuel 20
+ :gruel 20
+ :spice 0
+ :ammo 20
+ :archeotech 0))))
(defun new-game ()
diff --git a/ship.lisp b/ship.lisp
index d3d10a5..0e0994f 100644
--- a/ship.lisp
+++ b/ship.lisp
@@ -1,6 +1,6 @@
;;; SHIP INFO ;;;
(defun display-crew ()
- (let* ((crew-struct (crew-crew-members (player-ship-crew *player-ship*)))
+ (let* ((crew (crew-crew-members (player-ship-crew *player-ship*)))
(crew-names
(loop for member in crew-struct
collect (list (uniq-crew-mem-name member) NIL NIL))))
diff --git a/structs.lisp b/structs.lisp
index bc58cf7..3f22eb1 100644
--- a/structs.lisp
+++ b/structs.lisp
@@ -1,40 +1,83 @@
-(defstruct player-ship
- armor-val
- rep-shield-val
- warp-drive ; tuple, first ele is power state (0,1), second is fuel cost
- reactor-str ; 0 - low power, 1 - full power, 2 - overdrive
- warp-field ; 0 - low power, 1 - full power
- weapons
- credits
- crew
- inventory)
+(defclass player-ship ()
+ ((armor-val
+ :initarg :armor-val
+ :accessor armor-val
+ :initform 10)
+ (rep-shield-val
+ :initarg :rep-shield-val
+ :accessor rep-shield-val
+ :initform 10)
+ (warp-drive-power ; 0 off, 1 on
+ :initarg :warp-drive-power
+ :accessor warp-drive-power
+ :initform 1)
+ (reactor-str ; 0 - low power, 1 - full power, 2 - overdrive
+ :initarg :reactor-str
+ :accessor reactor-str
+ :initform 1)
+ (warp-field ; 0 - low power, 1 - full power
+ :initarg :warp-field
+ :accessor warp-field
+ :initform 1)
+ (weapons
+ :initarg :weapons
+ :accessor weapons)
+ (credits
+ :initarg :credits
+ :accessor credits
+ :initform 1000)
+ (crew
+ :initarg :crew
+ :accessor crew)
+ (inventory
+ :initarg :inventory
+ :accessor inventory)))
-(defstruct player-inventory
- petrofuel
- gruel
- spice
- ammo
- archeotech)
+(defclass player-inventory ()
+ ((petrofuel
+ :initarg :petrofuel
+ :accessor petrofuel
+ :initform 20)
+ (gruel
+ :initarg :gruel
+ :accessor gruel
+ :initform 20)
+ (spice
+ :initarg :spice
+ :accessor spice
+ :initform 0)
+ (ammo
+ :initarg :ammo
+ :accessor ammo
+ :initform 20)
+ (archeotech
+ :initarg :archeotech
+ :accessor archeotech
+ :initform 0)))
-(defstruct crew
- sanity-val ; Max 100
- moral-val
- crew-members) ; List of *uniq-crew-mem*
+(defclass crew ()
+ ((sanity-val ; Max 100
+ :initarg :sanity-val
+ :accessor sanity-val
+ :initform 100)
+ (moral-val
+ :initarg :moral-val
+ :accessor moral-val
+ :initform 100)
+ (crew-members
+ :initarg :crew-members ; List of *uniq-crew-mem*
+ :accessor crew-members)))
;;; Unique crew member that can provide an abstract buff
;;; or nerf to some internal game system
-(defstruct uniq-crew-mem
- name
- armor-buff
- rep-shield-buff
- sanity-buff
- warp-drive-buff
- reactor-str-buff
- warp-field-buff
- plasma-buff
- expl-buff
- beam-buff
- credit-buff)
+(defclass uniq-crew-mem ()
+ ((name
+ :initarg :name
+ :accessor name)
+ (buff
+ :initarg :buff
+ :accessor buff
+ :initform NIL)))
;; Crew name generators
(defvar *name-prefixes*
@@ -82,27 +125,61 @@
"Quintus"
"Decimus"))
-(defun make-crew-mem-name ()
+(defun make-crew-mem-name (name-prefixes name-values)
+ "Expects a list of strings to use as prefixes for a name, and a list
+ of possible names"
(let ((name (nth (random (length *name-values*)) *name-values*))
(prefix (nth (random (length *name-prefixes*)) *name-prefixes*)))
(concatenate 'string prefix " " name)))
-(defstruct weapon
- name
- shield-dmg
- hull-dmg
- ammo-cost)
+(defclass weapon ()
+ ((name
+ :initarg :name
+ :accessor name)
+ (shield-dmg
+ :initarg :shield-dmg
+ :accessor sheild-dmg)
+ (hull-dmg
+ :initarg :hull-dmg
+ :accessor hull-dmg)
+ (ammo-cost
+ :initarg :ammo-cost
+ :accessor ammo-cost)))
+
+(defclass market ()
+ ((price-of-petrofuel
+ :initarg :price-of-petrofuel
+ :accessor price-of-petrofuel
+ :initform 10)
+ (price-of-gruel
+ :initarg :gruel
+ :accessor price-of-gruel
+ :initform 5)
+ (price-of-spice
+ :initarg :spice
+ :accessor price-of-spice
+ :initform 100)
+ (price-of-ammo
+ :initarg :ammo
+ :accessor price-of-ammo
+ :initform 20)
+ (price-of-archeotech
+ :initarg :archeotech
+ :accessor price-of-archeotech
+ :initform 2000)))
-(defstruct market
- price-of-petrofuel
- price-of-ammo
- price-of-archeotech
- price-of-spice
- price-of-gruel)
;; This gets created when travelling to a
;; new sector
-(defstruct sector
- market ; contains market struct
- hazards ; Contains hazard for sector
- boons) ; Contains boon for sector
+(defclass sector ()
+ ((market
+ :initarg :market
+ :accessor market)
+ (hazards
+ :initarg :hazards
+ :accessor hazards
+ :initform NIL)
+ (boons
+ :initarg :boons
+ :accessor boons
+ :initform NIL)))